Coding Becomes an Adventure

Reserve Your Spot

SteamPop Code Missions

In this four-session live online mission, young creators explore coding and physical computing with the BBC micro:bit. They’ll build a digital character, a reaction challenge, and a motion-controlled game—then use their new skills to transform recycled cardboard into a one-of-a-kind interactive pet.

Meet Mission 01: Digital Pet Inventor

Code, play, and bring your own interactive pet to life!

During this four-session online mission, young creators will explore coding and physical computing using the BBC micro:bit board. Physical computing brings code into the real world by allowing children to create projects that respond to touch, buttons, sound, and movement.

Children will apply these concepts while creating a digital character, a reaction challenge, and a motion-controlled game. In the final session, they will use their new skills to design an animal from recycled cardboard and transform it into a personalized interactive pet.

Children will learn through experimentation, play, and hands-on invention.

No previous coding experience required.

Register for Wednesdays online sessions Register for Saturdays online sessions

The

Four-Session

Journey

Session 1

Create a digital pet

Create a character on the micro:bit’s LED screen and program it with animated expressions, sounds, and reactions using buttons, touch, and movement.

Session 2

Reaction challenge

Program the micro:bit to wait for a random signal, then test how quickly you can respond. Add timing, scores, sounds, and fun challenges.

Session 3

Motion-controlled game

Use the micro:bit’s motion sensor to control an LED player by tilting the device. Catch objects, avoid obstacles, and keep score.

Session 4

Invent your own pet

Choose an animal you love and create its body using recycled cardboard and craft materials. Add the micro:bit, then customize your pet with expressions, sounds, reactions, and interactive features learned throughout the mission.

By the end of the course, every young creator will have completed three coding projects and created a one-of-a-kind interactive pet to keep.

Your SteamPop Pet Inventor Kit

Every participant receives a complete kit containing:

  • BBC micro:bit V2
  • USB cable
  • Battery holder
  • Wooden pet holder
  • SteamPop mission workbook
  • Coding and debugging activities
  • Customization supplies
  • Mission certificate

The kit is included in the registration price and belongs to the child. The same micro:bit can also be reused for future SteamPop Code Missions.

Course Information

Age: 9 - 12

Experience level: Beginner—no previous coding experience required

Format: Live online small-group classes

Course length: Four weekly sessions

Session length: 60 minutes

Class size: Maximum of six young creators


Dates & Schedule

CHOOSE YOUR SCHEDULE

Select either four-session live online option:

SATURDAYS
10:30–11:30 AM Pacific
September 26, October 3, 10 & 17, 2026
Techology check: Sept. 19

WEDNESDAYS
5:30–6:30 PM Pacific
September 30, October 7, 14 & 21, 2026
Technology check: Sept. 23

Get your Early-Bird price now

Registration & Pricing

Registration includes four live classes, the complete SteamPop Inventor Kit, and US shipping.

Early-Bird Price: $169

Early-bird registration ends September 6, 2026.

Regular Price: $199

Regular Registration ends September 20, 2026

Young creators will learn

Events and sequences
Block-based programming
LED animations
Variables and conditions
Sensors and interactive inputs
Testing and debugging
Creative problem-solving
Project planning and presentation

Technology Requirements

A laptop or Chromebook with a USB port
Google Chrome or Microsoft Edge
A reliable internet connection
Access to the selected live-class platform


A brief technology-check session will be offered before the first class to help families connect the micro:bit and prepare for the mission.

Meet The Instructor

Dana Abdel Khalek is a biomedical engineer, project manager, and experienced youth-program facilitator. She has designed and led hands-on workshops in coding, engineering, entrepreneurship, and creative problem-solving for young creators and teens.

Through SteamPop Code Missions, Dana combines technology, storytelling, and hands-on invention to make coding approachable, meaningful, and exciting for young learners.

MORE CODE MISSIONS ARE COMING

After completing Digital Pet Inventor, young creators can continue their coding journey through future themed adventures,

including:

Mission 02

Dinosaur Era

Mission 03

Galaxy Explorer

Mission 04

Music Composer

Mission 05

Nature Tech Explorer

Contact us for more info

By email

order@steampoplabs.com

or

Fill out a contact form